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This was a pretty neat game although the lack of instructions made it a bit confusing at first. I don’t super understand the relationship between the consumables and the bullets you have but I think consuming them lowers our firepower?

Either way very quickly did I find that the winning strategy was to not shoot a single enemy and to kite them for minutes on end while restoring battery. I’m sure I can get the timer up to 10 minutes that way. Conceptually it’s interesting although kiting for that long does get a little tiring.

I loved the graphics and the sound. Nailed that PSX aesthetic. Love the main character medabots looking dude.

(+1)

Thanks for playing  and for the kind words!

You're correct about your firepower decreasing as you consume the 'upgrades' for your weapons to heal--the idea was a sort of a 'reverse' vampire survivors where you lose your upgrades as time goes on and become weaker (in keeping with the theme) until we eventually settled on what's on display lol 🙂